
Wednesday, 21 April 2010
Flash introduction.... ness

intro...
Extra NPCs
Hi guys,
Some NPC recolours that you asked for etc. I redid Ben's little girl design for the sake of keeping style of them all the same (though obviously not as nice as the original).
I did a recolour of the youth that we can maybe use as another NPC too, but that's up for debate. I just didn't want to recolour the little girl or have a third copy of any of the other characters.
Some NPC recolours that you asked for etc. I redid Ben's little girl design for the sake of keeping style of them all the same (though obviously not as nice as the original).
I did a recolour of the youth that we can maybe use as another NPC too, but that's up for debate. I just didn't want to recolour the little girl or have a third copy of any of the other characters.
Shlomp
Just a reminder for us all.
Meeting again 11am outside Harmer 2303 tomorrow (Thursday) to hopefully fully complete our project.
Meeting again 11am outside Harmer 2303 tomorrow (Thursday) to hopefully fully complete our project.
Tuesday, 20 April 2010
Turtle Counter
I hope these are ok for the turtle counter. If not, just let me know and I'll change them. Wasn't sure how many pieces we need (i.e. if we give 2 pieces at certain points or just leave it be as one piece per game).
Security Guard Shizzle
Hey guys,
Here's the revamped security guard. Hope it's alright.
Also I remember you guys talking about how awful Photoshop is for animating purposes. You should try Adobe Fireworks, it's specifically catered to gifs and animation etc. it's really useful.
Here's the revamped security guard. Hope it's alright.
Also I remember you guys talking about how awful Photoshop is for animating purposes. You should try Adobe Fireworks, it's specifically catered to gifs and animation etc. it's really useful.
Monday, 19 April 2010
Monday Marble Maximizing
Okay, gonna try and keep this post short for once. We went through all the things we're still missing and need done for our project before hand-in, then tried to split them as tasks between the group.
Ben, you didn't make it in today so can you give us a quick update please? If you've got enough time this week we could really do with your skills :).
MEETING THIS WEDNESDAY: 11AM HARMER 2303
We're meeting and watching Steve's guide on the presentation, then working together on the project as much as possible till 4pm when Chris and Simon (and the rest of you?) have another class. If you can't make it, please please let me know early on.
ACTION PLAN:
Chris-
Ben, you didn't make it in today so can you give us a quick update please? If you've got enough time this week we could really do with your skills :).
MEETING THIS WEDNESDAY: 11AM HARMER 2303
We're meeting and watching Steve's guide on the presentation, then working together on the project as much as possible till 4pm when Chris and Simon (and the rest of you?) have another class. If you can't make it, please please let me know early on.
ACTION PLAN:
Chris-
- Play-testing all features of the product for glitches, bugs etc.
- Finishing the spoons mini-game with Ben's images (needs background image separate still).
- Finishing off the text boxes/bubbles for all the NPCs.
- Putting the images in the NPC Quiz for the last question about hallmarks.
- Have you had any joy with sound Ben? Let us know please.
- We agreed today that it'll probably be best if the last part of the intro video is done in Flash, similar to the one you made for the presentation which was really good. If you use the NPC images you currently have and the museum etc. You can maybe ask Chris for a screen-shot of the frame the action takes place in (as the camera is zoomed in more now). Meanwhile I'm gonna tweak your security guard NPC (as we need him to walk so need 3 views. Front, side and back.), I hope you don't mind. If there are any problems just let me know though.
- Tweaking the security guard NPC so he an be animated to walk around for the intro sequence.
- Turtle counter images.
- Rendering plate intro with the little bit of animation on the end of it.
- Music and sound effects of any kind that I can muster up for Wednesday.
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