Monday, 1 February 2010

Session 3: Monday's Class

Hokay, Monday's Class based on this project involved a few things.

First was a group chat with Annie Watson about our ideas so far, and what we may pitch in the coming weeks. She was very helpful to us in that she pushed us to think about some of the more specific details concerning our ideas, and touched upon the question we'd already raised among ourselves of what our target audience should be for the project. She also helped us think about how to really appeal to the target audience we may have which was very beneficial.

Afterwards we had a tour of the Metalworks Gallery and Claire (the curator) told us a little more about the gallery and was happy to answer any questions we had. Here are the notes we gathered from today's session:

Ideas

Check out other virtual museums online to see if there are any big issues and how they've been created.

Age group will vary, but can be mostly aimed at primary and secondary school ages with a range of around 8-12yr olds being a good aim.

Finding hidden objects within the virtual museum may be a nice main goal to the audience when exploring the virtual museum. This could be pieces of the Turtle in one of the displays of the gallery (who happens to be called Thomas, or as i like to think of him, Tommy Turtle...)

Adding a stronger element of fun and a hint of 'naughty' themes will help attract the age group we're aiming our advertisement towards.

Nonsensical idea of the spoons flying... Flying spoons may be more interesting??

Arranging the spoons in chronological order could be another mini-game of the virtual museum.

Plans

Ben - Will do a mock-up of the 'point and click' Flash for the virtual museum, to see how well it works in comparison to Gamemaker.

Chris - Will do some experimenting with Gamemaker to see if it's going to be adequate for our ideas etc.

Simon - Will draw up some storyboarding for the intro video/animation ideas we've had so far.

John/me - Will continue blogging, and get involved with the storyboarding of the intro for the time being.

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